LEGO Star Wars was the first game most of us played and loved, and I’ve been heavily critical of the amount of games that have been made with that “LEGO” prefix (almost as annoying as having to capitalise LEGO every time), especially when you get single movies getting their own game, as opposed to the situation with a series like Harry Potter, where six films were dolled out over two games. It feels quite strange, actually, coming back to the game that kickstarted the love affair with this series for us game playing folks. Slowly but surely the minutia has changed, but that formula has largely stayed the same, unless you count LEGO Dimensions (which I thought was superb) and LEGO City Undercover (which was genuinely funny, but suffered from technical issues).
You know the drill by now, right? I feel at this point it’s almost pointless trying to pretend otherwise, because the LEGO games have followed a hugely successful formula now a decade now, iterating on popular, culturally significant properties, aimed at adults and children alike.